Tuesday, September 8, 2026

UE5/Perforce Basics




For this project I decided to create a scene with the house in a middle of nowhere. I wanted to create a gloomy atmosphere, so I used volumetric fog and green lights. For the scene I used assets from Modular Fantasy House, Spruce Forest and MWLandscapeAutoMaterial packs. 




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Module 3 Week 07 Orb Bridge Project (High Res Meshing | Game Res Meshing)

  Sculpting in Zbrush Alpha Brush for the bricks